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CTS2016 Keynotes

The 2016 International Conference on Collaboration Technologies and Systems
(CTS 2016)


October 31 - November 04, 2016
The Florida Hotel and Conference Center
Orlando, Florida, USA



CTS 2016 KEYNOTES & PLENARIES
 



Tuesday Keynote:      Research Partnered with Agile, Visible Development
Jonathan Grudin
Microsoft Research, Redmond, Washington, USA

  
Wednesday Keynote:  Collaboration using Emerging Augmented and 
                                     Virtual Reality Technologies
Pattie Maes
MIT Media Laboratory, MIT, Cambridge, Massachusetts, USA

NOTES 
  
Thursday Keynote:     Big Collaboration for Big Data Analytics 
       Chris North
Department of Computer Science and Center for Human-Computer Interaction
Virginia Tech, Blacksburg, VA, USA

  


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Tuesday Keynote:  Research Partnered with Agile, Visible Development 
Jonathan Grudin
Microsoft Research, Redmond, Washington, USA

ABSTRACT
Jonathan Grudin’s three favorite projects of the past ten years had an immediate applied goal of designing or influencing the deployment of collaboration technologies. All involved cross-team collaborations working under time pressure. All succeeded as research; one was discontinued and one had some unexpected consequences. The projects were: a ‘serious game’ to aid consultants and engineers, an email management tool that automatically deletes messages after a specified time, and a tool to support K-12 education at a time of disruptive change. After describing the projects and the challenges in working and publishing in fast-moving contexts, he will reflect on promising and challenging trends he sees after thirty years working on collaboration technologies.


Wednesday Keynote:  Collaboration using Emerging Augmented and 
                                     Virtual Reality Technologies
Pattie Maes
MIT Media Laboratory, MIT, Cambridge, Massachusetts, USA

ABSTRACT
Augmented and virtual reality technologies are finally becoming mainstream. While the driving force and focus in industry is on their use in entertainment, media and games, they offer exciting opportunities for changing how we collaborate and learn. Prof. Maes will discuss some of the research happening at the MIT Media Lab on using AR and VR in collaborative work and in learning and training. She will present some of the platforms, prototypes and applications built, will discuss the techniques used, and lessons learned. 


Thursday Keynote:  Big Collaboration for Big Data Analytics
Chris North
Department of Computer Science and Center for Human-Computer Interaction
Virginia Tech, Blacksburg, Virginia, USA

ABSTRACT
Big data requires big collaboration. In the age of big data analytics, collaborative interactive visualization is critical to support human sensemaking processes. The rising Visual Analytics and Immersive Analytics research agendas seeks to bring many novel collaborative technologies to bear on the problem of data analytics. A core tenant of visual analytics is the broad view of collaboration, including collaborating in large multi-user immersive display spaces, collaborating with large-scale computational analytical algorithms, and collaborating with large crowd-sourced sensemaking activities. We will examine these new trends in scaling up collaboration to support big data analytics. 



Ċ
Waleed Smari,
Nov 6, 2016, 6:25 PM
Ċ
Waleed Smari,
Nov 6, 2016, 6:25 PM
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